Tuesday, November 24, 2020

Real World Inspiration

 



















Tile 9 - CONCEPT - Bridge

A large bridge over a wide sewer canal. Not going to have any catwalks on this one, just make the bridge a nice centre piece.

Tile 8 - CONCEPT - Storage tanks

Classic Necromunda storage tanks made from old tins. Going to have a catwalk connecting the big tin to the middle ones.

Tile 7 - CONCEPT - Pumping station

Another new scratch built building, a pumping station. It'll be lots and lots of pipes. The kitchen roll is just a place holder for lots of pipes and a catwalk across the board. Lots of sewage will be pumped out into the sewer.

Tile 6 - CONCEPT - Bar

A previous piece of terrain. Needs a little more detail on the walls but pretty good for a base. This sewer is a dead end canal with a set of stairs up to the bar.

Tile 5 - CONCEPT - Habitation block

New buildings from scratch. Looking forward to this one to get the creative juices flowing. A small settlement with a couple of high-density habitation buildings with train tracks running through the middle.

Tile 4 - CONCEPT - Power Generator

A brand new building, the power generator. Needed to have a bit more work to it, prob add some motors on either side of the canals from the main building. This one is also just an early concept and is subject to change as I go.

Tile 3 - CONCEPT - Large storage tank

One of the few pieces of previous terrain my happy with is a giant storage tank. This tile will be nice and simple, a large storage tank with a set of stairs and some walkways. Sewer is just a couple of canals and a small open area in the corner.

Tile 2 - CONCEPT - Refinery

Another building I had previously made, the Refinery. Im not 100% happy with the watchtower part but like the idea of using the already built walkway as a bridge over the sewage canal. This tile will prob have the most amount of changes as it goes as I play with ideas and see what sticks.